![]() This technique is not intended for a polished high-end production, but it's an excellent way to quickly bash out some assets for scene building and testing basic concepts. We will start with a picture of a baby and then we're going to model texture, rig, animate, render out a final product with a few outer steps in-between. This class will teach you how to turn a single image asset into a full 3D animation. And in this class, I'm going to be teaching you a rapid acid production workflow that I've used as a freelance animator. Welcome, I'm John Andre from Pixar Friday. Intro: Would you like to learn how to take a 2D photo and turn it into a simple free DIY animation using only free and open source software. Try exporting your video with larger Dimensions (For example 1920 x1080 60fps)ฤก.Animate your model in a way that reflects the behavior (s) of that creature, should you choose to do an animal.Play around with camera angles for a unique perspective.Lighting (Experiment with light placement, be creative). ![]() Try adding additional bones in your armature, and adapting your rig to your chosen project model, think about the parts and anatomy of your creature/subject.Find a photo that interests you (Front on, with even soft lighting, is ideal) Both Pexels and Pixabay have great resources and photos that are great quality and CC0.Try adhering to the workflow in the sense of not overcomplicating geometry, and try simplifying steps, to speed up production (Remember, this workflow is not about a final polished result, but rather quick assets for testing/experimenting) You will be using the rapid asset production workflow from my class to make your own insect or creature of choice.
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